![]() If you are unable to update Visual Studio 2019, please import the Tools package to apply a workaround. This issue is fixed by updating Visual Studio 2019 to version 16.8 or later. There is a known compiler issue that impacts applications built for Microsoft HoloLens 2 using ARM64. made their first contribution in #10611įull Changelog: v2.8.0.v2.8.1 HoloLens 2 and ARM64.Add support for "select" voice command with OpenXR by in #10661.Update the links to our docs and API ref page by in #10670.Add demand due to current image issue (port of #10642) by in #10648. ![]() Update caches systems references to be actual caches and not an additional 0(n) lookup by in #10606.Bounding box of SkinnedMeshRenderer support added by in #10611.Fixing bug due to missing flag ifdefs by in #10628.Fixed issue where Controller Visuals weren't initialized before OnSourceDetected by in #10625.Fix a reference issue in ClippingPrimitive by in #10627.2.8.1 cherry-picks from main by in #10624.Fix cursors spawning at the root on initial source detection by in #10623.Fix null ref in WindowsMixedRealityXRSDKArticulatedHand by in #10622.To help get started using MRTK v2.8.2, please see the Welcome page, which covers software requirements and the initial steps required to use MRTK. For complete details, please see the release notes. This update provides key fixes for applications targeting Microsoft or Oculus devices, as well as performance improvements. Mixed Reality Toolkit 2.8.2 is now available for download via GitHub and the Mixed Reality Feature Tool. It includes the migration tool, which automates the updating of projects assets to account for some changes in MRTK. Note that the Tools package is now required when upgrading to a newer version of MRTK. Please review the Upgrade Guide for guidance on how to upgrade existing projects. made their first contribution in #11185įull Changelog: v2.8.2.v2.8.3 Upgrading.made their first contribution in #11178.made their first contribution in #11147.made their first contribution in #11036.made their first contribution in #10955.made their first contribution in #10620.Fixed simulated motion controller grab by in #11272.Exposed eye calibration state when using XR SDK by in #11269.Fixed rigged hands in remoting by in #11267.Don't share controller and source collections between instances by in #11266.Fixed an OIP compatibility issue by in #11212.Resolved Unity 2023 build warnings by in #11190.Don't introduce GetAwaiter extension methods conflicting with Unity's Awaitable in 2023.1+ by in #11178. ![]()
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